Filmmakers In Advertising
Demystifying the world of Filmmakers in Advertising. Interviewing directors, copywriters, producers, and more in the world of advertising and commercial filmmaking. | sponsored by Cry | http://filmcry.com
Filmmakers In Advertising
#010 How to create the future in Unreal Engine - with Matt Workman
Matt is the creator of CineTracer, a Cinematography Simulator that enables filmmakers to visualize films, tv shows, and commercials in 3D in the app before shooting in real life. He also runs Cinematography database - which, to best understand what he does there, you should just visit his YouTube channel, where he showcases what he’s working on. Also, recently he started a new channel called project MetaHuman 1, and has been concentrating lately on motion capture.
Basically, he does a lot, and he runs several virtual production blogs where he’s sharing his progress and projects, mostly in Unreal Engine. For those of you who don’t know about Unreal Engine, or if like me you’ve wondered how to incorporate Unreal into your filmmaking, this is a nice way to ease your way in and get a broad scope overview of how it works.
Matt’s Twitter
https://twitter.com/cinedatabase
Cinematography Database
http://www.cinematographydb.com/
https://www.youtube.com/c/CinematographyDatabase/videos
CineTracer
https://www.youtube.com/channel/UCN0HxYF_yeEOGEodgK6ww0Q
CitizenMetaOne
https://www.youtube.com/channel/UC2gH3UhyNvsyNZwubGTBhIg
Unreal Engine Showcase - Directed by Matt
https://www.youtube.com/watch?v=bErPsq5kPzE
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Intro mixed by Micheal Hartman - michaelhrtmn4@gmail.com
If you want a shoutout in a future episode please leave us a written review on Apple podcasts.
From CRY, a Creative, Production, and Post house based in New York City.
Brought to you by CRY www.filmcry.com
Intro mixed by Micheal Hartman - michaelhrtmn4@gmail.com