Filmmakers In Advertising

#010 How to create the future in Unreal Engine - with Matt Workman

July 23, 2021 Episode 10
#010 How to create the future in Unreal Engine - with Matt Workman
Filmmakers In Advertising
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Filmmakers In Advertising
#010 How to create the future in Unreal Engine - with Matt Workman
Jul 23, 2021 Episode 10

Matt is the creator of CineTracer, a Cinematography Simulator that enables filmmakers to visualize films, tv shows, and commercials in 3D in the app before shooting in real life. He also runs Cinematography database - which, to best understand what he does there, you should just visit his YouTube channel, where he showcases what he’s working on. Also, recently he started a new channel called project MetaHuman 1, and has been concentrating lately on motion capture.


Basically, he does a lot, and he runs several virtual production blogs where he’s sharing his progress and projects, mostly in Unreal Engine. For those of you who don’t know about Unreal Engine, or if like me you’ve wondered how to incorporate Unreal into your filmmaking, this is a nice way to ease your way in and get a broad scope overview of how it works. 


Matt’s Twitter

https://twitter.com/cinedatabase


Cinematography Database

http://www.cinematographydb.com/

https://www.youtube.com/c/CinematographyDatabase/videos


CineTracer

https://www.youtube.com/channel/UCN0HxYF_yeEOGEodgK6ww0Q


CitizenMetaOne 

https://www.youtube.com/channel/UC2gH3UhyNvsyNZwubGTBhIg



Unreal Engine Showcase - Directed by Matt

https://www.youtube.com/watch?v=bErPsq5kPzE


If you have any ideas for future episodes or who you’d like to hear from next, please DM us or leave us a comment on Instagram or Facebook and we’ll try to make it happen. 


If you want a shoutout in a future episode please leave us a written review on Apple Podcasts. 


Brought to you by CRY www.filmcry.com 


Intro mixed by Micheal Hartman - michaelhrtmn4@gmail.com 

Show Notes

Matt is the creator of CineTracer, a Cinematography Simulator that enables filmmakers to visualize films, tv shows, and commercials in 3D in the app before shooting in real life. He also runs Cinematography database - which, to best understand what he does there, you should just visit his YouTube channel, where he showcases what he’s working on. Also, recently he started a new channel called project MetaHuman 1, and has been concentrating lately on motion capture.


Basically, he does a lot, and he runs several virtual production blogs where he’s sharing his progress and projects, mostly in Unreal Engine. For those of you who don’t know about Unreal Engine, or if like me you’ve wondered how to incorporate Unreal into your filmmaking, this is a nice way to ease your way in and get a broad scope overview of how it works. 


Matt’s Twitter

https://twitter.com/cinedatabase


Cinematography Database

http://www.cinematographydb.com/

https://www.youtube.com/c/CinematographyDatabase/videos


CineTracer

https://www.youtube.com/channel/UCN0HxYF_yeEOGEodgK6ww0Q


CitizenMetaOne 

https://www.youtube.com/channel/UC2gH3UhyNvsyNZwubGTBhIg



Unreal Engine Showcase - Directed by Matt

https://www.youtube.com/watch?v=bErPsq5kPzE


If you have any ideas for future episodes or who you’d like to hear from next, please DM us or leave us a comment on Instagram or Facebook and we’ll try to make it happen. 


If you want a shoutout in a future episode please leave us a written review on Apple Podcasts. 


Brought to you by CRY www.filmcry.com 


Intro mixed by Micheal Hartman - michaelhrtmn4@gmail.com